SolomonxKing Admin
Posts : 19 Join date : 2015-08-27
Character sheet Magic: (500/500) Stamina : (350/350)
| Subject: Founding A Guild Tue Sep 01, 2015 9:42 pm | |
| Founding A Guild These are some things you will be required of before founding a guild
- You must first pay a start up fee for the guild in Gold which is to be determined by Staff, which depends on Location, Type of Guild, Guild Hall size. (Includes Nothing)
- Who ever pays this fee must be the guild founder.
- The guild must have a minimum of three active members including the founder, to start the guild, they must have a major influence in the guild and in its creation. These members must have a strong bond with the founder gained through experience, topics will be checked. (NPC can not count as a founding member.)
- Your character must have a reason too forming a guild, why he would wish to lead one rather than join one. They must show capability of leading a guild.
- Must complete Multiple Quests created by staff, before the guild is recognized by the site.
- Purchasing different items would make you more recognized by other guilds, and your popularity on the site, this is a very expensive process. There will be a variety of things you will have to buy, such things may involve a banner, property, guild supplies and much more.
- There will be a guild fee bi-monthly.
Guild Creation Template: Desired Name: Name of Guild Main City of Guild: Which City will this be founding in, this is where the first property must be located which will always be counted as the Main Guild Area. Type of Guild: [Social/Raiding/Dungeon/Merchant/Farming/Crime Guild] A Staff member has every right to deny and application for starting a guild if the basics from above are not complete.
| |
|